This project is a set of Unity scripts and tools designed to facilitate the use of ScriptableObjects as a core element of game architecture. Inspired by Ryan Hipple's GDC talk in 2017, it provides a ...
It was a bit of a long process. Because of that, there were moments where I felt like "I can't keep up with the understanding" or "the explanation is hard to follow." However, I think that confusion ...
The Scriptable Render Pipeline (SRP) is a Unity feature designed to give artists and developers the tools they need to create modern, high-fidelity graphics in Unity. Unity provides two pre-built ...
According to Unity API documentation, "ScriptableObject is a class you can derive from if you want to create objects that don't need to be attached to game objects." Confuesed..? Don’t worry, if you ...
For those who are working with Unity and ScriptableObjects, one concern is how to actually instantiate scriptable objects. The editor does not have any out-of-the-box option for doing so, and you have ...
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