A UI with a blurred background looks stylish and cool, doesn't it? However, Unity does not currently have a standard feature to blur only a portion of the screen. This is a critical limitation.
You will learn to write a lit toon shader from scratch. The shader will be lit by a single directional light, and cast and receive shadows. Breath of the Wild divides surfaces into two bands of ...
Our games need to look unique. There's nothing we can do to fight that. Good artists are great at creating amazing characters and environments but programmers can open a whole new world of ...
In this article, we will explain how to use 2D Shader Graph in Unity to create various effects. Specifically, we will cover using the Sprite Custom Lit shader to sample 2D light textures and ...
This is the canonical tutorial for this repository. Older generated tutorial drafts were merged into this one article so the explanations, code structure, and project layout stay consistent. The ...
Unity has released Unity 6.5, the latest version of the game engine and real-time renderer. With most games artists’ attention focused on the release of Unreal Engine 5.8 and Epic Games’ unveiling of ...
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