I have summarized how to complete texture mapping in Blockbench as cleanly and seamlessly as possible. This content is aimed at beginners who want to try making models for games like Minecraft, rather ...
Agent Skills that teach Claude (or any compatible MCP client) how to drive the Blockbench MCP server effectively. blockbench-mcp-overview Discover tools, resources and editor modes; find shared ...
This repository serves as a template or example of how to create a workspace which sets up the Blockbench MCP server for success. claude plugin validate .claude ...
Usually I do all my texturing in aseprite, then build my model and position my UVs in #blockbench AFTER the texturing... This brush might make me have a 100% Blockbench workflow 🥺 ...