More than a decade after Alien: Isolation became one of gaming's most celebrated horror experiences, fans are eager to see how a sequel can build upon its greatest strength: the Xenomorph. The ...
Sega and Creative Assembly's long-awaited survival horror sequel hits the ground running with a new cast of characters and a fast-paced prologue.
The “Alien” franchise has always lived on the overwhelming threat of a hunter lurking in the shadows, capable of gruesomely dispatching its prey in a fraction of a second. Equipping players with ...
Creative Assembly could strike gold again with this follow-up to their fan-favourite, film-inspired game … if you’re brave enough to venture outdoors Alien: Isolation redefined Alien games on its ...
When Alien: Isolation 2 was first announced back in 2024, there was a post on X (formerly Twitter) to mark the occasion as part of Alien Day celebrations, but now, we have a short teaser trailer that ...
Alien: Isolation 2 Art Director Explains How the Sequel is Bigger and Scarier | gamescom 2026 Alien: Isolation 2 Art Director Ana Sopikova explains how the Alien Isolation sequel is a whole new beast, ...
To celebrate Alien Day 2026, in reference to the planet LV-426 from the original Alien film, Creative Assembly has finally released the first official teaser for the much-anticipated sequel to their ...
Alien: Isolation 2 expands outdoors while preserving the 1970s-inspired technology and retro-futuristic style of the Alien universe.
Much like a truncated version of Alien: Romulus, the half-hour demo of Isolation’s sequel is gorgeous, faithful, frightening, and also deeply familiar. Perhaps a little too familiar. That sense of ...
The issue of AI-written garbage on Amazon is one that is likely only in its infancy. Given Amazon’s recent $50 billion investment into OpenAI, and the deeply unwelcome infiltration of its pisspoor ...
My Alien: Isolation quiz features melon-scratches inspired by the first game, as well as a look at the sequel ...
Archie Whitehead and Ana Sopikova break down why the team is staying focused on Ridley Scott's classic and designing ...