There's no doubt that Alien: Isolation is easily one of the most visceral and intense horror games of all time, putting players in a situation where most of the time their only option is to simply ...
European players who have been waiting over a decade to get their hands on the Alien franchise's most acclaimed game will finally get that chance at Gamescom 2026 — and it comes with a sequel. Sega ...
There was a demo for Alien Isolation 2 at PAX AUS 2026, and I believe I sped through it to the finish before the demo timer ...
There are some games where you can see the monster coming and still make the stupid decision to keep moving forward. Alien: Isolation 2 is one of those games. My Gamescom demo of Creative Assembly’s ...
Creative Assembly could strike gold again with this follow-up to their fan-favourite, film-inspired game … if you’re brave enough to venture outdoors Alien: Isolation redefined Alien games on its ...
One of my earliest memories as a games journalist is playing the original Alien: Isolation for one of my first gigs at E3 2014. I’d never been to an industry event before and my nerves were already ...
SEGA has announced its lineup for Gamescom 2026, where attendees will get the chance to go hands-on with several of the publisher’s biggest upcoming games. Located in Hall 7 at Cologne’s Koelnmesse ...
Even as Creative Assembly dashed any hopes of a release date at Gamescom, its hands-on demo for Alien: Isolation 2 is already turning heads. While it only includes the Prologue, it picks up where the ...
Alien Isolation 2 was announced at the Summer Game Fest 2026 showcase. The game was announced for Xbox, PS5, Switch 2, and Steam. Folks who have been patiently waiting for the next Alien Isolation ...
Many thought there’d never be a sequel to Alien: Isolation, but it’s real and we’ve already played a demo that suggests it could be even better than the original. Decades later and somehow the sound ...
Creative Assembly stays true to the first movie as Alien: Isolation 2 focus on atmosphere over scale
Archie Whitehead and Ana Sopikova break down why the team is staying focused on Ridley Scott's classic and designing ...
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